ExploreAR

ExploreAR

UX Design
Research
UI Design
Storytelling

UX Design
Research
UI Design
Storytelling

OVERVIEW

OVERVIEW

Transforming mundane daily routines into exciting adventures

Transforming mundane daily routines into exciting adventures

  • ExploreAR is a conceptual mobile application designed help users explore their immediate surroundings on foot.

  • Helps users discover new & exciting facts in their neighborhood.

  • Integrate augmented reality (AR) into users' daily lives, transforming mundane routines into exciting adventures.

  • ExploreAR is a conceptual mobile application designed help users explore their immediate surroundings on foot.

  • Helps users discover new & exciting facts in their neighborhood.

  • Integrate augmented reality (AR) into users' daily lives, transforming mundane routines into exciting adventures.

THE CHALLENGE

THE CHALLENGE

Although many areas offer rich opportunities for exploration, people often remain unaware of the hidden gems in their immediate surroundings.

Although many areas offer rich opportunities for exploration, people often remain unaware of the hidden gems in their immediate surroundings.

PROBLEM STATEMENT

PROBLEM STATEMENT

How might we encourage exploration by helping individuals discover and engage with the unique aspects of their neighborhoods?

How might we encourage exploration by helping individuals discover and engage with the unique aspects of their neighborhoods?

RESEARCH & DISCOVERY

RESEARCH & DISCOVERY

Understanding user behaviors and patterns in exploring immediate surroundings

Understanding user behaviors and patterns in exploring immediate surroundings

  • Target audience: 👨‍🎓 Students, 👩‍💻 Working Professionals.

  • Conducted Contextual Inquiries with 8 participants between the ages 20-32 years.

  • Test environment: Busy streets of Rochester.

  • Target audience: 👨‍🎓 Students, 👩‍💻 Working Professionals.

  • Conducted Contextual Inquiries with 8 participants between the ages 20-32 years.

  • Test environment: Busy streets of Rochester.

60% of users reported a lack of exploration due to uncertainty about where to go.

60% of users reported a lack of exploration due to uncertainty about where to go.

25% of users experienced decision fatigue from the overwhelming number of options on Google.

25% of users experienced decision fatigue from the overwhelming number of options on Google.

87% of users cited financial constraints as the primary barrier to exploring new places.

87% of users cited financial constraints as the primary barrier to exploring new places.

Understanding how culture influences user behavior
Understanding how culture influences user behavior
Using the insights gathered through the contextual inquiry, I drew out a Cultural Model to understand how culture influences user behavior. In this case, since the users primarily interacted with inanimate objects and not humans, I created a cultural model of those interactions and the effect they had on the user's behavior.
Using the insights gathered through the contextual inquiry, I drew out a Cultural Model to understand how culture influences user behavior. In this case, since the users primarily interacted with inanimate objects and not humans, I created a cultural model of those interactions and the effect they had on the user's behavior.

BARRIERS & CHALLENGES IN EXPLORATION

BARRIERS & CHALLENGES IN EXPLORATION

01.

01.

User Engagement & Activation

User Engagement & Activation

Users struggle with initiating exploration, particularly when stuck in passive behaviors like doom scrolling or when they have spare time in new or familiar environments.

Users struggle with initiating exploration, particularly when stuck in passive behaviors like doom scrolling or when they have spare time in new or familiar environments.

02.

02.

Decision Fatigue & Choice Overload

Decision Fatigue & Choice Overload

Users experience decision fatigue and frustration due to the overwhelming number of activity options, leading to FOMO and difficulty in making confident choices.

Users experience decision fatigue and frustration due to the overwhelming number of activity options, leading to FOMO and difficulty in making confident choices.

03.

03.

Lack of Motivation for Physical Activity

Lack of Motivation for Physical Activity

Users often lack motivation to walk, focusing more on reaching a destination rather than enjoying the journey, resulting in reduced engagement in daily physical activity.

Users often lack motivation to walk, focusing more on reaching a destination rather than enjoying the journey, resulting in reduced engagement in daily physical activity.

PROPOSED SOLUTION

PROPOSED SOLUTION

01.

01.

Personalized Exploration

Personalized Exploration

Incorporate a feature that syncs with users' calendars to recommend activities based on their available time, ensuring suggestions fit seamlessly into their busy schedules.

Incorporate a feature that syncs with users' calendars to recommend activities based on their available time, ensuring suggestions fit seamlessly into their busy schedules.

02.

02.

Limited Options

Limited Options

An app that has limited options to choose from, to prevent decision fatigue.

An app that has limited options to choose from, to prevent decision fatigue.

03.

03.

Cost-Effective Options

Cost-Effective Options

Include a section dedicated to budget-friendly activities and events, tailored specifically for students, to help overcome financial constraints and encourage regular exploration.

Include a section dedicated to budget-friendly activities and events, tailored specifically for students, to help overcome financial constraints and encourage regular exploration.

VISUAL DESIGN

VISUAL DESIGN

Iterations & Explorations

Iterations & Explorations

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

Idea 1

Idea 1

Initially, I aimed to eliminate decision fatigue by designing an MVP that immediately provided users with a route based on their available time. However, this approach hid all interactions, including the final destination, which posed significant security and privacy concerns. Recognizing that users prefer to know where they are headed, I re-evaluated the app's design. My goal was to maintain the simplicity of minimal choices while ensuring users feel informed and secure about their journey. This led to a thoughtful reimagining of the app, balancing ease of use with transparency and safety.

Initially, I aimed to eliminate decision fatigue by designing an MVP that immediately provided users with a route based on their available time. However, this approach hid all interactions, including the final destination, which posed significant security and privacy concerns. Recognizing that users prefer to know where they are headed, I re-evaluated the app's design. My goal was to maintain the simplicity of minimal choices while ensuring users feel informed and secure about their journey. This led to a thoughtful reimagining of the app, balancing ease of use with transparency and safety.

Final Idea

Final Idea

After refining idea 1, I finalized this reimagined app with minimal interactions and full transparency.

After refining idea 1, I finalized this reimagined app with minimal interactions and full transparency.

VISUAL DESIGN

VISUAL DESIGN

Style Guide

Style Guide

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

VISUAL DESIGN

VISUAL DESIGN

High-Fidelity Designs

High-Fidelity Designs

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

  1. Start exploring

  1. Start exploring

The map is the central element, providing users with a visual representation of their exploration journey.

The map is the central element, providing users with a visual representation of their exploration journey.

  1. Find nearby routes

  1. Find nearby routes

Click here to interact with the prototype!

Click here to interact with the prototype!

Thanks for stopping by!

Get in touch with me on LinkedIn or email me at vn9336@g.rit.edu

Thanks for stopping by!

Get in touch with me on LinkedIn or email me at vn9336@g.rit.edu

Thanks for stopping by!

Get in touch with me on LinkedIn or email me at vn9336@g.rit.edu